Sure, free opinion is very important, Dhruin - their's as well as mine. But in following the threads - where Larians changed something and I read some reactions towards this => this brought me to the following conclusion: No one can please all. It's like doing the splits (hope this phrase it correct).

@Tom:About game balance => if this means combat, I'm not a good fighter, so I have probs with that. But, is it really the balance then, or is it my incapability? => this is the question, I address to myself. I don't know which German games are too difficult (Larians are Belgians <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> ) - maybe Gothic? In this case, was not appealing to me - but it appealed to others a lot.

If game balance means this => reading the quest log, going forwards logically, liking to experiment how crystals, alchemy, charms, levers work => this is something I love chewing upon. This is a challenge for me - my kind of having fun, just like reading a criminalistic novel and being proud, if I guessed correctly. I don't consider myself a hardcore RPG player - more a fan of the old style, the way how RPG were meant to be in former times, before Diablo came out.
Kiya

Skill pts => in trying out all skill paths - do you mean turning the hero into an invincible one? Oh, then why not include an "instant kill" button? I don't mind it, if skill pts would be more - I am not forced to use them - as I like to stick to my own playing style - and this would allow others to try out their's. But I bet! As soon as this option would be in teh game - another group pops up and is not satisfied with this.

What I would really like => if the bugs were fixed, if the Larians had the peace to concentrate on this <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />

Last edited by kiya; 07/05/04 08:09 AM.