I'm still only in Act I of Beyond Divinity and haven't seen the Wisdom skill as yet, but I do remember it from Divine Divinity. It always seems to be a useless skill, giving you back barely what you put into it.

Wisdom: The skill path that gives you extra experience alowing you to level up quicker.
Earned XP: Experience points given to you by any means.
Actual XP: The experience you actually have after taking the Wisdom bonus into account. Two characters might have different Actual XP even though they've had the same Earned XP.

The following assumes each skill has a maximum of 5 levels, and that the player purchases each level of Wisdom at the earliest oppotunity. Wisdom should provide about 8 additional character levels through the course of the game. This gives you 9 or 10 additional skill points, 5 to cover the investment into the Wisdom skill and another 5 as interest on your investment. The draw back is that you have to wait later in the game to get your skill points. What follows is a simulation with a 15% experience bonus per skill level. It assumes that you need (1000 x x^3) experience points to reach the next level, x being your current level. The Skills column is the total skill points minus those spent on Wisdom.













Without WisdomWith Wisdom
Earned XPLevelSkillsLevelSkillsComments
01010
2250006665+15% experience.
381717411121211+30% experience.
435600012131211
1847332816181817+45% experience.
2340900018201817
5486436322252423+60% experience.
7617600024262525
12551998827313030+75% experience.
18922500030353434
35402500031363536Investment repaid!
150062500050595863Profit of 4 skill points!


The only side effect not considered here is that this will also give you an additional 40 attribute points. Perhaps each level of Wisdom can reduce your six attributes by 1 point. That removes 30 points leaving a more realistic 10 point profit. After all, you need to put yourself into it to learn more!

What do people think about this?