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LordMalis, I have no prob with people not liking BD - taste, preference, personal game play etc. are clearly subjective. And this is ok - if all had the same taste, a lot of game genres would vanish from the market.


My comment was not geared toward you. But there are others that simply dismiss anyone who finds ANY fault with the game, and the funny thing is, some of them have stated they haven't even played the game yet. <img src="/ubbthreads/images/graemlins/eek.gif" alt="" />

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I have problems with this =>
viewing BD by wearing Div spectacles. It was not designed as Div 2.
Gamers trying to wish it into a Div "clone"
expressions such as "if this and this is implemented, I will buy/not buy"


I can't help wearing my "Div spectacles." That said, there were a number of new implementations that I liked, such as clicking where you want your characters to go on the mini-map. I would have bought the game regardless of what was implemented, but I can't help being disappointed about some things. <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />

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I like BD - as much as I enjoyed the freedom in Div - I enjoy linearity now. As much as I loved the way to develop my char in Div, I enjoy development now - in a totally different, unique way. I don't even use up all skill pts. I was a pretty powerful mage in Div, until I found out, I didn't need that. In BD I enjoy my (physically) very weak archer and help her to survive. I don't use the BF, I don't even need the summoning dolls. I concentrate on quests - they are difficult to solve at times (specially Act 4). the only "trauma" I have, is the earthquake effect.


I also concentrate on quests, but the male testosterone in me wants to be the most powerful hero ever to walk any game world! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

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it's nice to see some effects from Div (charms) - I was totally enhanced by the new alchemy system - the strange creatures. Tibars, lava crawlers, I simply love watching them. I'm so glad, imps play a new role now. And when I think about the Raanaar and their 3 virtues - I even found myself starting to think philosophically. BD may have "less" of what Div gamers were used to - but it has one thing more: depth. Even in sub quests: Good/evil - virtuous/non-virtuous => I really had to think and wreck my brain in finding a solution to suit me, the RL person - and the way I discovered the game plot should be. It's a mature game IMO - not in the sense of "M" rating - but in taking up the philosophy of this strange, sometimes cruel world of Nemisis.


I agree with most of what you said. I was disappointed that the imps didn't speak the same way as in Divinity, I missed the speech impediment. <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />


"Wizard's First Rule: People are stupid" - Zeddicus Zu'l Zorander