I played Sacred, Zed - nearly the first day it came out (German version), because I liked the demo very much - for about 20 hrs. Then I was bored and uninstalled it => too repetitive and I don't like unlimited monster respawn. Quests were not challenging my brains. Graphics, world and humour was nice though => but this doesn't tie me to a game.

As you see, I play differently. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> (was the Dark Elf in the game and the Seraphim in the demo)

Ahhhhh, and about the horse => I did not want it get hurt, so I thought, I'd clear the map first (wild land) and then solve quests (time limited ones) - only to see a large streak of enemies running after me. Was too aggravating for me on long term. You can say, I can't judge a game after 20 hrs completely => correct. But I can see after 20 hrs, if I wish to carry on or not. If monster respawn had been said clearly (note: German version came out far earlier than the English one), I wouldn't even have bought it. My game play is => clear and be done. Some game magazines claimed proudly to have had the "honour" and convince the Devs to make this => well, they lost a customer in me.

Last edited by kiya; 08/05/04 11:11 PM.