It's all a matter of taste, obviously. I played Sacred for a while but like Kiya got bored. It might have horses but it has no dialogue trees and the quests are completely meaningless - it's simply an action game and not a RPG for my taste. I found it totally bug-ridden - easily worse than BD although the comparison is fairly worthless. I remember when I arrived at my destination for one quest (based on the arrow) it suddenly shot 180 degrees and started moving away. Confused (because nothing was there), I chased the arrow...it turned out to be a rabbit instead of the appropriate enemy. My partner is playing it while I replay BD and she swears at the quest bugs continuously.

At any rate, if want a deeper RPG experience with dialogue and interactivity, Sacred just doesn't have those elements.


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