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I had one patch (8 MB) for Sacred and even before that it worked flawless. I had 2 for BD (25 MB each on ISDN, nice!) and it still had some major flaws. Sacred never crashed, never let items lose their value or has dungeons with NO monster. It has problems with some quests, but these are minor and not important to the game in general. In BD I started over once and once in Act 2...NEED I SAY MORE???

PLUS Sacred has a non linear world like DD had, lots of items, lots of merchants and HORSES!!! DD is better, but BD isn't. But that is of course "just a personal opinion". <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />



Ah, Sacred...

Not to slaughter anyone's sacred's bull, I think Sacred is just a step higher from the Diablo evolution chart. There's no point in comparing Sacred with Beyond Divinity, 'cos there are two different types of games? Sacred, a RPG? I don't know, that's like calling Diablo a RPG and that kind-of open up a can of worms.

1) Sacred has no conversation trees. The game don't need any, for it is just pure hack and slash. BD gives you choices to make, hence the need for a conversation tree.

2) Quests. Quests in Sacred are much simpler when compared to BD.

3) Crashes, bugs and fixes. Good Lord, don't you know Sacred is already at 1.66? And 1.7 is coming out soon? Diablo II takes 5 years to reach 1.10 and BD now is only at 1.4...

4) Non-linear world. Yeah, an open-room dungeon. What's the point? Is there any significane in doing the Abducted quest before the Eye of the Wolves?


Oh Lorvidale, never shall the sun shines on thee again...