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stranger
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OP
stranger
Joined: May 2004
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im currently playing with warrior for both DK and hero i just done prison act 2
my DK is trained in bow and hero in in slashing melee i feel i shld of done it the other way round....
wot combinations have you chossen and wot are teh advantages and dis advantages
What is defeat? Nothing but education; nothing but the first step to something better
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addict
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addict
Joined: Apr 2003
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My personal choice for the first game is:
Hero = 1-H Slashing w/Shield; Trained in bow DeathKnight = 2-H Slashing; Trained in bow
I let the DK lead most of the time and if there are Shadow Creatures, Skelton Mages, or anything else that runs away from you I have my DK fighting the melee creatures while my Hero picks off the things that run from you.
If you learn to use them as a pair for melee battles, and use them seperately for certain circumstances they are just a total killing machine.
Have fun...
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addict
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addict
Joined: May 2004
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My impressions? Avoid using the summoned dolls except as trap fodder. There aren't enough skill points to supply anything beyond the necessities, so giving away those points to dolls is suicide.
Magic: ignore it, in general. Act I spells are ridiculously weak compared to melee skills, and all magic takes far too much mana to kill what you want.
Archery: If you power it up enough it's pretty good, and I would recommend splitting or explosive arrows. The problem is, to make the arrows truly powerful, you have to invest skill points in a *single* type of arrow. Which is no fun at all.
Melee: in general, this is where to invest most of your skill points, in the current state-of-the-game. That might change with future patches; but for now, melee is a good way to go on one character, with archery on a second.
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addict
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addict
Joined: Apr 2003
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Fable,
My Hero only has 3 points in Bow - Accuracy. I just killed a Gargoyle using Normal Arrows and in the 2 shots to kill it the damage was 89 and 113. I have also 2 shotted Earth Elementals with just normal arrows.
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journeyman
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journeyman
Joined: May 2004
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I have Knight as pure tank, 1H/shield, and Hero as archer.
Seems like the Knight is "intended" to use a 2H sword (you find some good unique ones), but since there's not much armor you can give him, the shield slot provides one more place for customizing with charms etc. Plus blocking works really well. So he's focusing on slashing/shield, damage and deathblow first, and blocking. Gave him poison weapon too to help with self-healers, though I may reallocate that -- it's not too strong.
I'm going with bow + splitting arrows for the Hero, focussing on reload and crit hit. She also has convert arrows; was planning to give her find arrows as well, but haven't had any problem running out of arrows yet, so may be able to save the point.
Utility skills are split between them, with my hero doing identify and alchemy, and my knight handling repair and sharpen. He leads, so I've also given him Luck (since he opens more chests and makes more kills); not sure if that affects drops for both chars or just one, though.
However, let me say that even in tactical mode once you get past the first couple of levels this is a pretty easy game. Plus you can always reallocate your points (money will be a non-issue very soon). So feel free to experiment, and don't feel like you have to min/max unless you start getting slaughtered.
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addict
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addict
Joined: May 2004
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Fable,
My Hero only has 3 points in Bow - Accuracy. I just killed a Gargoyle using Normal Arrows and in the 2 shots to kill it the damage was 89 and 113. I have also 2 shotted Earth Elementals with just normal arrows. Grim, what was your character's agility? What are the stats on the bow? I was using a ranger's bow, with a point in accuracy. Used fire arrows. No damage during hits. Two-thirds of shots missed. Agility was around 20 (I split most of my stat points with Survival).
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addict
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addict
Joined: Apr 2003
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Fable,
My character's agility is 45, speed 16. I am using a plain old Elven Bow with no magic enhancements or charms (piercing 31-94).
My survival is 33 which gives +11 accuracy, and strength is 64 which gives +50 damage.
Bow damage is very nice and the number of missed shots is very low.
btw, the characters are level 28 at this time.
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addict
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addict
Joined: May 2004
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btw, the characters are level 28 at this time.
There it is. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> My characters are level 10. Sure, archers are effective with those kind of personal stats, if you see my meaning. But you should be able to use a bow at a lower level (after all, there are arrows and bows everywhere in the early game) and make it effective. It simply isn't. A melee weapon is far more effective than ranged attacks, and I think that needs some rebalancing.
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Support
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Support
Joined: Mar 2003
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Was your speed low? This effects reload time. I switched my hero to a crossbow after getting to the citadel, and used a bow or crossbow before that for tougher fights. In the beginning I had few arrows, and once on the pit level a club or fighting stick was quite effective against skeletons. Even at the start I found the melee/archer combination much better than melee/melee in tougher fights, especially against opponents which used ranged attacks.
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addict
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addict
Joined: May 2004
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I got through the pit easily enough, using two melee types. But when I tried several points into a bow and tried using it later, around level 8 and after, I simply didn't get many hits or much effectiveness per hit. I'm still thinking what makes a bow or crossbow palatable in the game is a PC's personal stats rising high enough to make it effective, rather than any points invested at an early level when the personal stats are still too low to help.
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Support
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Support
Joined: Mar 2003
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My stats when reaching the citadel and switching full time to a crossbow (required strength 12);
level: 7 strength: 14 agility: 10 constitution: 5 intelligence: 1 survival: 6 speed: 4
The end of act 1 and beginning of act 2 I was boosting my strength for equipment requirements (found another crossbow that needed 17, and a pair of leggings with a 19 requirement). The second half of act 2 I concentrated on the stats I had been neglecting. Once I got the crossbow skill, I put 5 points into Reload Time (made up for low speed) and 2 into Accuracy.
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veteran
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veteran
Joined: Mar 2003
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Raze, did you put pts into proficiency? I didn't, because I couldn't decide. If so, how many? I maxed out to 5 everything in my bow skill
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Support
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Support
Joined: Mar 2003
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No, I didn't. Actually, except for a couple times, I've pretty much stuck to normal arrows. At first I didn't have many special arrows, and at least so far I have not run into any impossible fights. I've played with splitting arrows a bit, and can see those coming in handy.
Eventually I think I will max accuracy. I thought about Point Blank, but my hero has not run into too many melee situations where the damage penalty made a big difference, so put it off until I have more spare skill points. Critical Hits and Piercing would also be nice to have, but I don't actually need them yet.
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journeyman
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journeyman
Joined: Apr 2004
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how does the shield thingy work exactly?
cuz im using 2hs on one char 1hs on the other but without a shield... because i noticed if not trained in shield > and equiping a shield, my accuracy of shield skill gets taken and not of the 1hs skill!
so , what accuracy does it take? only of shield , or both etc.?
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stranger
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OP
stranger
Joined: May 2004
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Thanks for your input guys... i managed to turn my chars around now i have my hero with 1h + shield and ranged and DK with bow and 2h real good killin machines now <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> <img src="/ubbthreads/images/graemlins/up.gif" alt="" />
What is defeat? Nothing but education; nothing but the first step to something better
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Support
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Support
Joined: Mar 2003
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The 1 handed slashing skill is for one handed slashing weapons without using a shield. The 1 handed slashing with shield skill is for one handed slashing weapons used with a shield. There is no overlap between these skills; each are applied exclusively to the appropriate situation.
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member
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member
Joined: May 2004
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In order to get the full effect of your shield you will need the one hand + shield skill and the skill that increases the chance to block with your shield. That one is very good <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> In regards to the use of a bow I believe it is very powerfull. My DK with a bow can pretty much carve up anything before it ever gets to my line. However I have noticed that it has a tendency to miss when you are close to a wall even though nothing appears to be blocking his line of sight. So in general make sure you have some space around your archer. I am still in act one because I had to start over due to bugs later on so this combo works perfectly even in act 1. I slaughtered the deadknights at the end of act one without ever using a single potion he heehehe <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" />
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