I don't know - really, I wish I knew <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />
You see, I have the choice, but you English never had 1.2 (and there were other bugs <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> )
And some changes here were due to gamer wishes from the English Forum - so, I guess your taste is different to mine.
I'm no programmer - the game is sooooooo complex. How to make sure, a change/fix will not show up somewhere else? How to know if this BF stuff did not butt in somewhere else? You see, I can only register the differences since version 1.0 (German first release) and was glad how some stuff could be fixed. I can't judge what to do in your case - very sorry. I only know this on my behalf => I can't keep track of all changes and inform you gamers correctly anymore. And I really would have liked to give profound help.
Kiya

But I really disagree with "Larians don't care" - IMO, they cared too much <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" /> - and the pressure in some parts here in the English community was high. I felt the impatience, the demands => this stressed me personally very badly. I wonder how this inflicted the small Larian team, who had always, from Div times on, tried their best to suit wishes. If some of you had read the peeks of the week - specially the phase shortly before they went gold - it must have been hell for them. They're human! <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />

[color:"yellow"]I think, we should give them time to sort out what has happened and wait for an official statement => what is a bug - or what is Larian game play decision - or what will be tackled on a long term - what is going to remain as it is.[/color]

In case I hurt some feelings on the Engl./American side with my former post => I apologise. But I had played this game since beginning of April now and was used to it a lot. I know, the majority here in the English part have played it since end of April/beginning May. So, you can't know, how many patches we already had, until your versions joined (4+4, the last 4 in English, too. We missed 1.32) - and the first 3 versions concentrated on bugs: plot stoppers, crashes, engine bugs. One quest was taken out. The last 3 English versions brought in a new element: changing features. And this is something I have to get used to <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> ( I react like a 3-yr-old when I have to part with beloved approach).

Last edited by kiya; 09/05/04 10:36 PM.