I agree with you a lot on most of your points (don't mind the Death Knight, myself, except that he keeps getting killed and taking me with), and I'm glad I'm not the only one. I loved the look of DivDiv, and I miss having a starting level like Aleroth; I too am starved for converstaion and fresh air. Plus I personally prefer the kind of 2D graphics DivDiv had, but that's just me, everyone I know likes the 3D better.

Of course, this is not to say that I'm not enjoying Beyond Divinity. I'm not great at handling parties, so it's a bit of a learning curve for me, but except for the bugs and the immovability of the character portrait window, I'm having an excellent time playing it. And I'm nowhere NEAR done with the game, so I'm sure that eventually I'm going to come across the kind of areas I like playing.

I think that DivDiv was great for someone like me, who missed all the gaming years between 1998 and 2003 due to antiquated technology. ("No, I don't need a 3D card in my laptop," said the girl graduating from high school, "I'll be fine with out it! After all, how much am I going to want to play games?") The system was incredibly intuituve and easy to understand, so I was able to get into the gameplay immediately. Beyond Divinity's got a steeper learning curve... so I'm off to go play it some more. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />