About that one-handed skill and the with-shield skill, I wonder why so many people are angry by it.
I mean like... With the one-handed skill, you get proficient with one weapon in one hand ( the PURE one-handed weapons blacks out the shield slot in the inventory like everybody knows I suppose ).
With the with-shield skill you can fight with a shield and a weapon in each hand.
The with-shield skill MAY look better, because you can block hits and you get more armor, but it decreases your attack speed and accuracy, and by what I heard, they are no really good shields in this game ( that's what I heard, i'm playing with a ''tank'' character with shield and have yet to find a ''special'' shield ).
With the one-handed skill, you cannot block and have less armor, but you do not lose additional speed and accuracy. And I stumbled on pretty nice one-handed weapons that cannot be equipped with a shield.
Personally I prefer with a shield because it gives me that ''paladin-that-protects-people'' feeling.
But from what I see they are no big differences between those two skills. Each skill has its good and bad points. I also think the one-handed weapon do more damage than one-handed weapon with shields, and less than two-handed-weapons ( between the two )
And, I heard that Beyond Divinity is not the first game having this separation one-handed skill / with-shield thing.
But I agree with the skills, they should begin to concentrate on that. Altough quite a lot got fixed I think.