Dungeon Siege was the biggest flop ever.

As for NWN and non-party games...

Different situations call for different tactics. The idea of a party fits into RPGs to satisfy that.
And the combat itself is entirely too bland without a party; how can you suggest NWN is better off? There's no depth at all. Click click click. No thought involved.
Then there's items. What if you find the best item in the game, a +500 sword of total slaying, and you're a mage? That kinda screws you over, doesn't it? Then again to BD that matters not, as any weapon is the best in the game with Sharpen, and the best items can be bought rather than found.
So to even suggest that any RPG is better than it would have been with a party just escapes all my sense of comprehension.

And by party I'm referring to singleplayer side of things.


"When did you get a cloner?...ANSWER ME...no...CLONE ME...and answer my clone!" LordMalis:plate mail was well worth it, I was deleted in style!