Playing 2 Melee characters, one with a bow to handle the creatures that run away, makes for a relatively easy game until you get to the final battle. In that battle your melee character may get their butt handed to you, especially if you are not playing on the very easy difficulty setting. That was my first game experience.

Now I am playing DK=2-H melee, and Hero=Mage. No need for Bow skill, much more fun, and massive damage by the Mage (attacked by 4 Fire elementals, one Hammer spell = 3 dead and one almost dead Fire Elementals).

In Divine Divinity the bow skill was more critical, since once you got a bow and a point in bow skill you could easily clear the entire population of Orcs surrounding the starting town and rack up massive exp. Not quite as easy when you have to manipulate 2 characters in DB.