Are you having a problem making the edits, or can you edit and save the file(s) fine, but after reloading the save, the changes do not show up? What exactly are you trying to edit?

These instructions still work fine with the 1.47 patch. In a game started under v1.47, you only need to make the first edit for unused stat points (with v1.42 there was a second place that needed to be changed). I just double-checked in a save near the start of the game (in the main game, without a summoning doll active) and everything worked fine.

Someone else had a problem using the file swap procedure (see here) in the battlefields, so that may be an issue with hex editing, as well. If you are in the BF, try a save in the main game.


What hex editor are you using?
The default column width in XVI32 is 17 (for some strange reason), so if you don't change that to 16 in the options, it will throw off any directions that count up or down a certain number of rows.
The freeware version of Hackman 8 has a low file size restriction, so you would not even be able to find the right places to edit (there are working links to v7 earlier in this topic).


A possible alternative to hex editing;
Actiontrip.com's Beyond Divinity Cheats - starting a new game with stronger characters



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