Another wide-ranging question - one of many.

The descriptions of the nature magic and weather magic spells isn't very good - to put it mildly. I'm experimenting with them now but to save time (and maybe benefit others) I'll ask simultaneously.

Is there any clear choice of which spells are better for different purposes? For example spell X has a wider range of effect and will hurt more enemies at the same time, spell Y does better damage but only hits one enemy, spell Z does less damage but also paralyzes the an enemy etc. Clearly the numbers I see don't mean what they seem - spells with relatively low damages shown can kill a bunch of enemies at once - perhaps the numbers are damage per time unit?

The wind spell shows a higher damage number but I have a strong feeling it is not simply 25% more powerful than the others for the same mana.


Reality is for those who cannot cope with fantasy. Fortunately, I can cope quite well.