I can honestly say that I am very dissapointed. I love larian studios and how they listen to their fanbase and come to the forums for suggestions and what not. The ending to Beyond Divinity was very good. But to me that seemed the only highlight of the game. It was like arriving to a city that is 90 % burned down and trying to salvage the last 10 percent. The game to me was very linear. This great story-line everyone is talking about. I fail to see it. I must have missed something big. Becuase the only big thing I saw was in the very last act. So if a game has a great story line because of one very good plot-twist then tell me...How does a game like Arcanum get shunned by reviewers but yet has one of the most amazing stories I have ever experienced in an rpg? Also another thing that bothered me was the game not being open-ended as was Divine Divinity. Sure you could go anywhere here in ACT 2 but oh wait Im on Act 3 and I forgot a quest in the village of Act 2. I'll just run back there...oh wait...what's this a giant lake of lava blocking my way. How grand. I had fun for awhile but about to the end of Act 2 my hope diminished. I played through the last 2 acts to see the ending out of curiousity. I can say im glad I did for the ending was spectacular. But how many people are like me and will play through a game poor in comparsion to the one before it just to see the ending? I hope Divine Divnity 2 does not dissapoint me the way Beyond Divintiy did. *sigh* <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />