On the contrary, if you have something bad to say Larian needs to hear it in order not to make the same mistakes again. There is no need to protect them from negative feedback.
and I guess if one has something good to say, one better pipe up so Larian doesn't abandon what you like about the game.
OK, piping up, though earlier than I normally would. I am really enjoying this game. I prefer more non-linear games, but linear games have their own advantages, such as more coherent story line and plot, and better balance in terms of combat.
What does this game have over Arcanum--combat that doesn't cause me to fall asleep or cry out in disgust over my party memebers wretched AI.
Maybe I am wierd, I can love Arcanmum for what it was--a fascinating original world, but with some of the most wretched combat ever in a major game relase-- and love BD for what I am finding it so far--a fun atmospheric dungeon crawl remeiniscent of the Icewind Dale series.