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I agree with the original poster. There are numerous things I did not like about BD and I feel that it was not a very good RPG (my opinion).

1: People do not get mad if you steal things from their houses.

2: The reputation system did not seem to exist, maybe it was just me.

3: For me, all the side quest were very linear. They seemed to be all "I need something/I lost something" and the response your character would have, "Ill try and get it". In Divine Divinity I loved the side quests. They gave more background and were more complex. Hell, the side quest to expose Dr Elerath and cure the illness was better than the main quest in BD to cure the illness in the imp village (my opinion).

4: I know everyone has already mentioned it but I need to add it. Clicking on neutral animals.

5: Like the above poster said, once you complete an act you are done. You can not go back.

6: I did not like BDs atmosphere. I guess when I imagine hell I dont imagine a level one character being able to survive there. In DD everyone had something interesting to say, not so in BD. 90% of the imps in act 2 say the same thing and do not even have portraits. I must admit though that act 3 was alot better at making a town come alive.

7: Lack of responses for main character. It seems the only response my main character could say was "I agree" or "I dont have time" when accepting a quest.
8: ALOT of bugs, but DD had a ton of bugs also so I wont hold that against it.


1. noo don't let them get mad we don't wanna go morrowind way do we <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" />
2. yep I agree missed it too. will try the game again with aiming for negative reputation and see what happens. but as it is now I don't have the feeling that my actions have inpact on my reputation or future desicions.
3.It saddens me that I agree with this. theire where a couple of longer side quests but not manny. Maybe they could introduce guilds in <img src="/ubbthreads/images/graemlins/div.gif" alt="" />˛
example: To go further in the game (main quest) you must have the aproval of a guild master. Theire are 6 guilds. You can only chose one, but each guild has abn enemy in aother guilds (guild wars). Also I have the feeling they dummed down the game alot to get get a broather (read as stupider) market. Aslo because they have devided it into acts a subquest can't cross act boundries a big NO NO in my book. I want sub quests that are just as long as the main quest.

4. i like killing al tibar yous walk arround whl 30 - 40 tibar behind you and then BAAAAAm lighning storm instant level up <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" />

5. Agreed, You must be able to go every where any time. I believe they put acts in for several reasons.

to give direction (to stupid player) who give a sh|t about those players. it's an RPG not a FPS
to get smaller saved games an less loading time. now this is a valid argument but i wouldn't mind having 150 + megs saved games.

6. atmosfhere was ok in my book. Sometime i do mis the green landscapes of <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> but I would like to see more of nemisis in <img src="/ubbthreads/images/graemlins/div.gif" alt="" />˛ I like it theire.

7. don't get you theire. what about "put DK on the altar" as response
8. <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> is as steady as a rock compared with <img src="/ubbthreads/images/graemlins/div.gif" alt="" />

One personal grievance. No world map of Nemisis <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />

But don't be fooled i love <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> it is diffirent as <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> but mostly better then <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> IMHO. Love the party aspect, crystal, bag dolls.


Not in the mood for cheese?
That excuse has more holes than a slice this fine Gorgombert!