@Morbo, Beef => as the game was made easier to give those a chance who were very frustrated: let's not ask for something that might mess up again, hm?
Have you both tried to play the unpatched version? In English it should 1.1? AFAIK, plot stopper Tax is not solved (so don't refuse) and IIRC plotstopper Kiya was solved. You should be able to play until end. Though I'm not sure, if invincible Sammy was solved at that time.
You will see this => BF traders have the same skills from Act 1-4. No overkill in loot, gargoyles and mage skellies were more difficult. Well, no pyramids in Act 3 either - but trudging is healthy. Anyway, the evil flying eyes were pretty dangerous (or was this 1.0? <img src="/ubbthreads/images/graemlins/ouch.gif" alt="" /> ). And earthquake, too
Try it <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
Kiya
and you will see this, Morbo:
lvl 5 in hammer is cap! Only from hermit! (sorry, typo)
IIRC lightning storm is lvl 10 in Act 3 first. In Act 2 you only had lvl 5.
skills range from level cap 5, 6 and some until 10. You get some skills very late in the game => so, no overpowering with alchemy extract possible.
Please, try it, if you miss the old feeling and like a challenge. Yeah, it's easy to kill if you wade in super armour, lots of potions, gold, charms etc => try it with the minimalistic - really hard-to-survive-mode, lacking the civilised comfort of the patches. Try it without a cheated char - no hex-edit gold - no magic weapons in the BF trade window. Then you don't need your enemies that hard anymore. No wonder, if you're overpowered => monsters are easy.
Last edited by kiya; 20/05/04 02:29 PM.