Personally, I often have the impression as if - not only in the computer games market, but also in literature and music - the companies which are selling (the publishers) try a) to pay the artists / developers as little as possible , b) to sell the game as the highest possibble (appropriate) price.



When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch