Welcome, Ganondorf! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Beyond Divinity is just as addictive as the first. The skill system is revamped. It's a bit of a mixed bag. I like some features from both. The level design (for lack of a better word) and plot is better in Beyond Divinity. You now have a fully controlable party, including summonings. They're a little tricky to get used to, but they work. You can automate party members as well if you prefer to play as one. Game balance has been improved. Combat is not always the answer (unless you play the game on an easy setting). There is an optional random-combat area in each act to boost your levels.

I'm only a little way into the game, but I already think it's a worthy expansion on the Divine Divinity series. Just download the patch before playing... <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />