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Its nothing personal Winterfox but the fact is you seem to knitpick way to much.


So I do. What about it? I like quality products. And nitpick? Oh, please. You haven't seen me nitpick anything yet until you see me shred somebody's writing.

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I have yet to see you say there was any downfall to Planescape Torment.I loved the game to but Planescape did come with problems as well.The slow down in framerates in certain areas and when you were battling multiple monsters.There was no reason a game that has this basic of graphics "well done though for the time" should you ever have any kind of slow down like this to where at times it was unplayable.Can anyone say bad coding??


That's easy. This thread discusses NWN, not Planescape: Torment. Which part of the topic line do you forget to read...?

PS:T has flaws -- unengaging combat, clumsy radial menu (which, unfortunately, also makes its way into NWN), the low resolutions and therefore trivilialization of ranged weapons. Dur. I haven't talked about them because they don't come up. Tell me, did I even bring it up in this thread? No? So your point is? Heck, KotOR has flaws (godawful inventory management, occasional jerky movement, etc) -- I'll be the first to point them out if the game comes up, and I'm on a KotOR kick at the moment. But the subject has not come up.

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I dont think calling us dense fanpoodles is wise if you want people to take you seriously when you try to get a point across.Yes your sentences makes you sound intelligent, but you seem to be closed minded and think only your opinion is right.


No, I said "dense wall."

Gushing over a game and glossing over all its flaws won't make people take you seriously, either. As well, some of NWN's flaws I've mentioned are cold hard facts, such as the unforgivable henchman AI (the spellcasters are especially awful) and the repetitive nature of the OC.