I had no problems in the BF before, other than the no monsters, monsters outside in the void, able to enter the void...and multiple bosses in the same pit. None of which really affected me. (The stones came in handy to zoom back into the pit, just 'give' one to the character in the dungeon and have it placed on the floor, and warp your way out of the void.)

I didn't realize this was a bug that was listed in the readme. I hadn't looked at the readme since 1.00.

Oh well, back to Samuel's Dungeon I guess!

Thanks Kiya!