Mushroom Cave Quest Game Killer.
Imp Hero Lock Up...Twice
Kiya the Witch lock up on first appearance
Random Voice Switching. I especially liked it when a Ranaar shopkeeper would sometimes develop an indian accent that was used at no other point in the game <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" /> )
Bone Spear Rings
Heavy Accessories
Picture Switching on act change
Brightness setting changing back to default on act change
Unique/Set items not being unique (is it a bug or is it a feature...either way they are lame and unsellable)
Set items morphing into something else on act change.
Empty Battlefield Dungeon
Passive stationary monsters
Automap blacking out again
Rescued from spider Imp, the screen jumped from village to Spider web.
Thirsty Prisoner being very picky...bug or feature...YOU DECIDE!
Getting stuck outside the walls...Twice
Monsters getting stuck outside the walls..ALL THE TIME!
Instant Kill with no warning traps... Bug or just bad game design?
Angry Frogs, Tibars, Snails etc Bug or just a bad idea?
Battlefields teleport and Necromancer teleports conflicts.
Out of order quest dialogues, in other words being talked to as if we had already spoke.
Archer Quest bug, even after it had been fixed 3 times
Dead and Alive Imp Shaman, because he ran towards me and was killed before I'd crossed the dialogue trigger point on the map. He instantly died again after he stood up and spoke to me.
Never ending quests, both in the battlefields and in the main game. Assassins was in there until act change as was get the amulet for the shopkeeper in acts 3 and 4.
Graphical problems on armour, Head sticking out the back of Helms, Rannaar leggings not appearing the body, having to manually add and remove boots since click to wear didn't update the visuals.
All the various skill bugs such as not correctly increasing damage, Summoning dolls not gaining their levels etc.


There are probably a few more I've forgotten. Okay they fixed some, but that's beside the point since I encounted all these with a heavily patched 1.32. They should have been no bugs by that point. I'd hate to have played version 1.00.

And yeah, some aren't bugs but they should be as they are terrible design ideas!