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Demonclaw:
Well I was after the gameplay that existed in devine divinity . But you´ll have too agree that BD is one of the hardest rpgs out there .


I can't say "hardest" as I don't play action RPG, but is definitely more difficult to survive - OH YES! You see, I take combat as a side part, I'm more interested in solving quests - and if I hadn't made my error and obviously chose "tactical" instead of "easy" - I'd still play it in that mode. Don't be sad (your smilie to Death's post) - if you like this game and give it another try after your first run, you'll get a knack how to survive. This game needs a lot of concentration, patience (at least I did, as I'm not a good fighter)
and a nervous finger on the pause button <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
Kiya


Most of the rpgs ive played are turn based . If BD was turn based like bauldurs gate it would be a lot more enjoyable . But as a action rpg with its limited tactical interface its more frustrating .

I guess Larian tried to go away from the simple hack & slash gameplay in DD and make it more tactical but according to me it wasnt really a good idea . And thats also the main complaint from fans of the original game . But i still think this is a good game and the improvments clearly overwheight the disappointments . I´ll just have concentrate more <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> , but i also hope that Larian will make a more balanced gameplay in the next divinity game