Ahhh! I see what he means, kiya.
In BG there was a function "Auto-Pause after every Turn".
Is that what you mean demonclaw?
All the reviewers called it turnbased so im calling it turnbased too <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> . Anyway , that kind o feature would help BD´s tactical part a lot
It's turnbased because it's D&D (die-roll) but if BG is turnbased, then BD is turnbased nonetheless. The "Turns" in BD are just real-life time measures. Seconds, for example.
So, you mean that because the reviewers say that BG is turn-based Beyond Divinity is unlike BG because BD is real time?
I need to read more books on logic <img src="/ubbthreads/images/graemlins/think.gif" alt="" />.