http://www.kiya1.de/beyond/act1maps/waterriddle0.jpgcorrect sequence to open exit without a fight is in this screenshot link - but if you want those killing XP => choose levers as you wish, the last one will then be a battle with a stone golem => opens way up
Debris => does not show up manuscripts by hitting ALT, but a key WILL show up. BF keys are shown in this way also - I'd go for moving packages around, but not rotten food. And I'd take a look at books for clues (not vital) with some exceptions.