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If you want a linear RPG why not just play platform games instead like Jak and Daxter?? No non-linear twists and turns is what sets Rpg,s apart from any other genere


Because I don't want stupid cartoon characters grabbing 'power-ups' every 5 seconds.

I see KotOR as linear with some non-linearity. That's pretty much irrelevant to me anyway. Its the STORYLINE that is much more impressive than HotU. Every character has a tale of woe which is actually quite readable. I fast forward through most of the NWN character stories as they just seem rather ordinary.
The exeptions I guess would be Aribeth's and Valen's tales. I find teiflings interesting though.

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KOTOR to me was nothing but a fedex marathon of boring missions


You've got to be sh*tting me. I remember maybe one or 2 missions I would consider 'fedex'.

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lame kiddy storyline and never felt for any of the charachters sounds to me like you were blinded by the hype


Bombarding a planet is 'lame kiddy stuff'? Hate to see what you consider 'adult'. I guess I'm still blinded by the hype after 6 months then...


" Road rage, air rage. Why should I be forced to divide my rage into seperate categories? To me, it's just one big, all-around, everyday rage. I don't have time for distinctions. I'm too busy screaming at people. " -George Carlin