I don't have fun playing anything over a second time probably because I am more interested in the story and quests. I also start or migrate to melee fighting exclusively and so far BD is very simple (I hate strategy) to play with melee fighters. I am starting Act IV now and haven't bought _anything_ from the vendors--I use the best equipment I can find and pay no specific attention to what gems or crystals I'm using and sell off all the excess. I spend all my gold on buy all the training for so many skills I won't ever use in the game. I've used the summoning dolls only for short specific tasks and on occasion as a mule and have never needed more then just the skeleton. We run melee single with shield and the DK is two handed exclusively. I made some skill changs early on in Act II and it was nice to sell off the skills no longer needed so all the points could go to exactly what we needed. We only carry health potions--that is all we have ever needed--the rest of the rainbow just gets sold. We take very little damage with any single baddie so far. If there are three or four ganging up on us then and really only then we might use several potions (or die). You have to use stealth in one area (so far) but that is the one skill all characters are given. Maybe from a melee fighter point of view only or maybe not but the whole game would have been far more interesting and less boring and more challenging if the BattleFields didn't exist and going through each dungeon design once was quite enough for me. In fact, from Act III on I am ignoring BattleField Quests and Dungeons completely. The characters going into Act IV are level 27 with a Reputation of 91. The game right now is a love/hate situation where Larian has to come out with more patches to fix and polish off so many little things. Most disturbing have been the Quest Log problems and certain dialog added or changed where it is so obvious they could not get the same voice as the original--pitiful. It all looks typical of a company that bit off more then it could chew and kicked the game out the door as soon as they could--not that that is an uncommon problem with developers--in fact it is VERY common.
So that's about all I have to say about Character Development <img src="/ubbthreads/images/graemlins/ROFL.gif" alt="" />