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stranger
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OP
stranger
Joined: Feb 2004
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Just wondering when its suppose to be released. I bought BD the first day it came out but after hearing about all the bugs i decided to put it off till it was as bug free as possible. So does any1 know when 1.46 will be done or is 1.45 bugless enuff?
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member
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member
Joined: Nov 2003
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stranger
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stranger
Joined: Mar 2004
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Just wondering when its suppose to be released. I bought BD the first day it came out but after hearing about all the bugs i decided to put it off till it was as bug free as possible. So does any1 know when 1.46 will be done or is 1.45 bugless enuff? I did the same as you and waited to start playing with 1.45. I find about 1 bug per hour on average (most of which I've mentioned in the technical forum), but that hasn't stopped me from enjoying the game. Most bugs are relatively minor. As long as you don't like to rely on lock picking (since that skill is still completely broken), I think you'll have fun playing even at this stage. Atlas
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journeyman
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journeyman
Joined: May 2004
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1.45 just lockpick..just lockpick.. <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />
Rescuer of the Sleeping Princess...
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addict
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addict
Joined: Apr 2003
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Patch version 1.45 has corrected the vast majority of the bugs in the game. A few minor ones still exist, but they will not stop you from finishing and enjoying the game.
Most of the bugs that have been reported since v1.45 are not bugs at all (although a few are valid, but insignificant) and they surely will not effect the overall game. You would be wise to just install v1.45 asnd enjoy the game. I have already finished the game 4 times. The first 2 times were difficult because of some serious bugs, but the last 2 times were smooth sailing.
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stranger
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stranger
Joined: Mar 2003
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And like honorCobain said, all 4 times you didn't use the lockpick skill, right?
I for one would like for my survivalist (the "thief like" character) to actually be able to pick locks....
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addict
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addict
Joined: Apr 2003
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Didn't use it, didn't need it, didn't miss it. Sure, it may have been nice to have, but everyone knows that it is broken, and the impact on the game is minimal.
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veteran
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veteran
Joined: Apr 2003
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what?!?#$%^&^** it's broken...??? <img src="/ubbthreads/images/graemlins/shhh.gif" alt="" /> will it get fixed?? <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" /> .....ever? i guess i don't really miss it......as long as i find the right key.... <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" /> thats really "key" to the whole situation...... <img src="/ubbthreads/images/graemlins/ouch.gif" alt="" />
[color:"#33cc3"] Jurak'sRunDownShack!Third Member of Off-Topic Posters Defender of the [color:"green"]PIF. [/color] Das Grosse Grüne Ogre!!! [/color]
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journeyman
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journeyman
Joined: Apr 2003
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Otherwise we'll just lock you up and throw away the key!! Then you'll really be in trouble. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
If God said it, then that settles it!!
Editor@RPGWatch
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stranger
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stranger
Joined: Apr 2004
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LOL My cake! I played a pure Warrior in the first game- now I want to play a Thief, and then find out that Lock Pick is broken?! That's a big whoops. Another thing- the Battlefields are bugged. Why again am I running down to the bottom level of the dungeon, only to find that something isn't there to defeat? I personally am waiting for the release of the next patch before picking this game up again. At least we should be thankful that Larian is working on a patch, unlike some other companies out there... However, this game is impossible for me to recommend to anyone the way it is, unless it's to score the free copy of Divine Divinity to play while waiting for this game to get fixed. Well, off to play my equally buggy Thief III and X^2. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
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journeyman
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journeyman
Joined: May 2004
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Didn't use it, didn't need it, didn't miss it. Sure, it may have been nice to have, but everyone knows that it is broken, and the impact on the game is minimal. Well that might be all nice for you, but what about all those other people who buy the game and dont have net access or dont know about this forum and the broken skill, many people enjoy playing Rogue/Thief and picking locks can be a cool thing to do. I usually play Rogue/Thief and started one of my characters as a Survivor but after finding the broken lock pick skill the game seemed more of a Hack and Slash. So for some the impact can be major, a major flaw in the game that lowers the fun factor for many players, for me, the impact was anything but minimal.
Happiness is relative: the less relatives you have, the happier you are.
If at first you dont succeed; hide the evidence that you ever tried.
When afraid or when in doubt: run in circles, scream and shout. Robert A Heinlein
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enthusiast
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enthusiast
Joined: Mar 2003
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Does anybody know why lockpick is "broken"?
At a guess, there might be at least a couple of possible reasons how and why:
a) There is a fault in the code that relates directly to the operation of the skill and its various levels.
b) They ran out of time and simply didn't get round to putting in any suitable chests, doors, locks, etc that could be unlocked with the right skill. In other words, pretty much all the locks in the game can only be unlocked with the right key or lever, and didn't get a lockpick level assigned to them.
If it's a) then a fix might be in the pipeline. If it's b) - a fix is probably unlikely. <img src="/ubbthreads/images/graemlins/sad.gif" alt="" />
Just guessing though. Anybody have any more specific info?
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addict
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addict
Joined: Apr 2003
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Well that might be all nice for you, but what about all those other people who buy the game and dont have net access or dont know about this forum and the broken skill, many people enjoy playing Rogue/Thief and picking locks can be a cool thing to do. I usually play Rogue/Thief and started one of my characters as a Survivor but after finding the broken lock pick skill the game seemed more of a Hack and Slash. So for some the impact can be major, a major flaw in the game that lowers the fun factor for many players, for me, the impact was anything but minimal. I know that it can be difficult at times, but we could try to stay on topic a bit. The initial question that was asked in this thread is: So does any1 know when 1.46 will be done or is 1.45 bugless enuff? My suggestion to that person, not to you, was to play the game now and not hang around waiting for another patch. I still believe that that is good advice. Since, out of the hundreds of chests in the game, you could count the number of chests that cannot be opened on one hand (and still have fingers left over), making your remarks specious at best and inciting at worst. Sure, lockpick should have worked from the get-go. But it didn't, and luckily it is one skill that is easy to live without.
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journeyman
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journeyman
Joined: Oct 2003
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[color:"red"] [/color] <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />
Let's not belittle the simple fact that different people enjoy different ways of playing a game. To warriors lockpicking probably doesn't matter very much. To a thief-survivor it means a tremendous amount. Let's not demean what different people like and feel. It's not becoming to any of us. <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />
shelli
Ferettmom <img src="/ubbthreads/images/graemlins/kitty.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cool.gif" alt="" />
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veteran
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veteran
Joined: Jun 2003
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[color:"red"] [/color] <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />
Let's not belittle the simple fact that different people enjoy different ways of playing a game. To warriors lockpicking probably doesn't matter very much. To a thief-survivor it means a tremendous amount. Let's not demean what different people like and feel. It's not becoming to any of us. <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />
shelli
Ferettmom <img src="/ubbthreads/images/graemlins/kitty.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cool.gif" alt="" /> True, but there are only three or four key-less chests in the whole game.
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veteran
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veteran
Joined: Apr 2003
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and those are the ones I want!! <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />
[color:"#33cc3"] Jurak'sRunDownShack!Third Member of Off-Topic Posters Defender of the [color:"green"]PIF. [/color] Das Grosse Grüne Ogre!!! [/color]
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stranger
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stranger
Joined: Apr 2004
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[color:"red"] [/color] <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />
Let's not belittle the simple fact that different people enjoy different ways of playing a game. To warriors lockpicking probably doesn't matter very much. To a thief-survivor it means a tremendous amount. Let's not demean what different people like and feel. It's not becoming to any of us. <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />
shelli
Ferettmom <img src="/ubbthreads/images/graemlins/kitty.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cool.gif" alt="" /> Especially considering I had dumped considerable stat increases into Agility, Speed, and Survival... Those are now essentially poor choices considering I can't really be a proper Thief now...
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enthusiast
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enthusiast
Joined: Nov 2003
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tinman i know it's not completely satisfactory, but you're set to become a great bow user with your stats distributed as they are. perhaps that's the 'bright side', but the alternative is not so pleasing....
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veteran
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veteran
Joined: Mar 2003
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Tinman, let me make a short lockpick-statistic out of my memory:
Act 1 => 3 chests in recruit room + 1 chests in the officer's room + bathroom door Act 2 => not one I recall Act 3 => the locked house (as the landlord has the key, no access) + 1 locked chest in it + (1 chest stuck in the wall, lockpick won't help) Act 4 => 3 locked gates for a Raanaar crossbow + 3 (4) chests + 1 locked door in mirror room + 2 locked cupboards => the number in brackets is due to the fact: a key exists but doesn't fit
my total => 8(10) chests + 6 locked gates/doors + 2 locked cupboards.
I invested my skill points into pickpocket <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> - even if lockpick would work; I'd still keep to this decision. I played an archer/survivor/mage Kiya
I made these statistics to show you which (minor) role lockpick plays in BD. And I ask you now: would you invest 10 skill pts into this skill if it wasn't broken?
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journeyman
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journeyman
Joined: Oct 2003
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[color:"red"] [/color] <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
<img src="/ubbthreads/images/graemlins/wave.gif" alt="" /> Hi,
You all have very good points I didn't think about. I yield to your better judgment about the keys. If I could not open a chest I didn't bother about it. We can't be sure terrific things are always in a locked chest anyway. Obsessing about it is a waste of mental energy. It should definitely be fixed in D2. Hopefully Larian is listening and doing just that.
Shelli
Ferettmom <img src="/ubbthreads/images/graemlins/kitty.gif" alt="" /> <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
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veteran
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veteran
Joined: Mar 2003
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I loved lockpick in DD - and if that skill had been broken in there, I'd have thrown a fit <img src="/ubbthreads/images/graemlins/shame.gif" alt="" /> All those chests and no possibility to open them... If this skill would be working in BD I'd have a hard inner fight between my curiosity (terrific-wonder-super-item missed) and my constant lack of free skill pts <img src="/ubbthreads/images/graemlins/shame.gif" alt="" />
BTW, I would have appreciated if this skill would function, and I'm still hoping for a fix, Ferettmom <img src="/ubbthreads/images/graemlins/wave.gif" alt="" /> Kiya
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stranger
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stranger
Joined: Apr 2004
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tinman but you're set to become a great bow user with your stats distributed as they are. Yeah, but I wanted to fire a bow and picklocks! LOL <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />
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stranger
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stranger
Joined: Apr 2004
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Tinman, let me make a short lockpick-statistic out of my memory:
Act 1 => 3 chests in recruit room + 1 chests in the officer's room + bathroom door Wait a sec... Despite you informing me (spoiler)otherwise, I seem to remember a lot more doors that were never opened to me my first time through Act 1. However, I'm not going to argue semantics. To have me believing for the last 7 levels that I'm actually attempting to "pick" a lock- in actuality wasting my time, remove the friggin' thing instead! Alas, it would be a shame to see Lockpicking removed from a fantasy game mind you. Man, an RPG without Lockpicking is not really an RPG at all... IMO.
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stranger
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stranger
Joined: Apr 2004
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If this skill would be working in BD I'd have a hard inner fight between my curiosity (terrific-wonder-super-item missed) and my constant lack of free skill pts <img src="/ubbthreads/images/graemlins/shame.gif" alt="" />
Well, I don't have any points left-over- I tend to spend them heavily in Luck in order to make sure that when i DO open that Chest, I'll get a nice Item. Oh no... you're not going to tell me Luck is broken too, are you!? <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> So, I find it's rather important for me to open a locked door at the spur of the moment, instead of hunting for the blasted key. I play more of a Conan-ish thug than a Garrett-like thief.
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veteran
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veteran
Joined: Mar 2003
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Nope, luck is not broken - but if you encounter more unlocked doors/chests than the ones I posted for Act 1 => you missed keys <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
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apprentice
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apprentice
Joined: Jul 2004
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After reading through this thread, I'm coming to the point that I see that while the game has many enjoyable aspects, the culmulative weight of all the issues (of varying degrees of subjective importance) renders the product to be much less than what it should have been. There are the game "pounders" who don't care. They will pound away at it despite it's flaws and still have a wonderful time, saving every two minutes to ensure progress versus the game stopping crash or bug. For those of us that only want a game stable enough to play for an hour or two, saving when we sign off... BD ain't it.
It still has too many problems to be politely considered stable. I pity the poor Joes that even played this before the 1.45 patch. It must have been a true horror. I only had this game for about a week and installed the 1.45 patch with the new game. Though the money isn't important, if only I would have waited, I could have gotten a much better game experience at an even better price. Next time I see a Larian product, I'm waiting until I see it in the bargain bin first, and checking to see if the patches cover all the issues before I buy.
This problem is not new. Many publishers push products out the door to make the holiday season. Notice I didn't say developer. The bean counters are the ones at fault. That's why some gamers refuse to buy around Chistmas knowing full well that many hot products will be in fact, incomplete. I honestly wish that someone like the Attorney General would examine this practice as this has been a well known fact. If something is supposed to work in a certain way, and doesn't, and the publisher knew beforehand, and sold it anyway... well, in most countries that constitutes fraud.
I, for one would like to see someone, anyone... really clean up the software business. Maybe then I could get a game that gives me more enjoyment than headache. It's not even the money issue.
Ralph
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stranger
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stranger
Joined: Apr 2004
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Wait a sec, I never said anything about it being unstable. No problems on my end there. I do believe it was rushed though.
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journeyman
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journeyman
Joined: Nov 2003
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<img src="/ubbthreads/images/graemlins/mage.gif" alt="" /> It is actually very hard to follow a general idea of this thread. I guess, the patch 1.46 will be out anyways, cause "minor bugs" seem only to be left in the most efficient 1.45 patches: new French one, the German and the English one. Those '1.45' patches that come for the other countries contain NUMEROUS 'loops', 'bugs' and 'out of ranges' (names most if DD fans will recaLL quite easily), though I personally (as well as ton other players who enjoyed the easteregg of DD) GOT RID OF THEM!!!! and in presence of the imprisoned creators of the game!!! <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> :} Regs, PROPHEET®
You will have a gun on you; but are not to use it under any circumstances- it's only to strengthen your authority. (EH)
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