Does anybody know why lockpick is "broken"?

At a guess, there might be at least a couple of possible reasons how and why:

a) There is a fault in the code that relates directly to the operation of the skill and its various levels.

b) They ran out of time and simply didn't get round to putting in any suitable chests, doors, locks, etc that could be unlocked with the right skill. In other words, pretty much all the locks in the game can only be unlocked with the right key or lever, and didn't get a lockpick level assigned to them.

If it's a) then a fix might be in the pipeline. If it's b) - a fix is probably unlikely. <img src="/ubbthreads/images/graemlins/sad.gif" alt="" />

Just guessing though. Anybody have any more specific info?