U could be right mate. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> (Sorry, couldn't resist it... )

I agree with you there. I was just nitpicking your contention that you can't pick up junk. <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />

Those interactive items intrigue me a bit actually. Why have some scenery that can be moved and some not? Why not have the garbage, rotten food, etc just painted on like most of the rest of the scenery? And why paint on most tables and furniture yet have some moveable chairs?

I remember spending quite some time in DD moving all those random rocks you found lying about the countryside in the hopes of finding an occasional random goody. But I never found anything. <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />

I also carried some plates of herbs from Act 1 in BD for a while in the hopes of finding something useful to do with them. There was a whole heap of stuff that you could fiddle with in a lab in DD that was rumoured to be intended for a quest or piece of business that was dropped or not finished. You never quite know whether some of the stuff was built that way for another game, or an idea that didn't get implemented, or whether there is some possible use, or easter egg style hidden joke that you missed the other part of....

I also have plans to collect a few of those large packages and see if I can build barriers or obstacle courses for monsters with them. <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" /> It might alleviate the monotony of the battlefields if I can do something vaguely strategic or entertaining with them. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />