Byblos, I don't know if I miss your point - but this thread was originally about gamers wishing for dual weapon usage, right? How far should a game represent RL conditions in your opinion? I fail to see how the additional choice to have dual weapons (and leaving it to each gamer then) can be a problem?
I don't recall if I used this dual choice in games myself (cause I prefer a 1-hander+shield in melee) but I wouldn't mind this for others. Think of magical spells - they have no claim for RL as well (errhm, at least, I hope not <img src="/ubbthreads/images/graemlins/eek.gif" alt="" /> )
<post reminder to myself> Lego's ability to slice into 8 directions might be practical to chop up ingredients for a salad quickly <img src="/ubbthreads/images/graemlins/delight.gif" alt="" /> - and imagining this in a game, with me as opponent... reminds me of cartoons, where I'd form a nice little heap on the ground, neatly sliced into 8 pieces <img src="/ubbthreads/images/graemlins/silly.gif" alt="" /> - orc salad surprise with ketchup.
Warriors... hotblooded warriors <sigh>
I would not like the ability because them things would be fighting me with dual weapons and some how stand an unreasonable chance. Dont you think it would be not as much fin if for say they make it unrealistic as people dont bleed out blood they bleed out wine and you get drubk when you get hit then you are revived by the sun in the chamber of horripulation if you pass out <img src="/ubbthreads/images/graemlins/kissyou.gif" alt="" />
Thats kinda what Dual weilding is too me, Just TOO much fantasy.