"Nope, Ralph, only the char and his skill plays a role, not a class. I had to take up the repair skill, because my magical sword from Act 2 couldn't be repaired via trader in that Act => my char has the original survivor class."
Kiya

Thanks Kiya, But my point was that even if only one player had a repair skill, there should be a way to tell him or her to repair everything that can be repaired in the entire party. Imagine bringing in something to get fixed but be told that one guy doesn't do that, you'll have to find the guy in the shop that does? I just want to highlight my "Mr. Fixit" and tell him/her to fix all that you can fix, spare me the details.

Also, how can I tell if an item has been embellished? It looks exactly the same to me. And I have to do each item singularly. Now how about mixing in some other non embellished items. How do I remember which is which? I don't. Again, there needs to be a button that will tell my embellishing guy/gal to give everything the once over, and label all those already done. I had assumed that this was a role playing game, not an accounting course. But to be fair, inventory management has always been a bear with titles such as these.

Ralph