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Joined: Jan 2004
Location: Canada
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apprentice
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Joined: Jan 2004
Location: Canada
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- While playing in Act 2, the Lucky Cap I got from that talking skull in act 1 is now just called "Skull Reward"
- Saving games no longer captures a screenshot though it used to when I first started playing


Most of the stuff you mention has already been reported many times, but the two above have definitely already been declared "non-bugs" by the devs. The lack of a screenshot is caused by using AA.


Hey thanks alot for telling me about the AA. Strangely enough, I thought AA was off because whenever I try to turn it on, it always goes back to 0 in the config program.

Today I found another bug regarding the Imp Alchemist in act 2. After I found one of the ingredients for the cure potion (the grey fruit component), I went back to his house and talked to him, and we had this wierd conversation about how the two sick imps in the alchemist's place were gone, even though they were still there. And apparently the shaman tried to lock me in some cellar, which confused me alot because I didn't know what the hell we were talking about. We eventually had this conversation yet another time before I found the cave where you get stuck in the cellar, and I finally realized what the alchemist was talking about.

Joined: May 2003
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I know I'm a thicko, but what is AA? And why should it stop screenshots? I dont get them at all anymore. Another - er - issue is that repair can be used during combat! The idea of a DK saying 'Just hang on a minute, I've got to repair my friend's bow.' to a Mutant does not quite ring true.

Joined: Mar 2003
Location: Canada
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FSAA = Full Screen Anti-Aliasing. This smoothes out jagged edges in 3D models. Since there are no long corridors in perspective, etc this is not as important in BD as it is in 3D first person shooters or driving/flight simulators. Actually, I have FSAA disabled, and have not noticed any jaggedness in the 3D character models.
I don't know what the conflict is between the method used to make screenshots and FSAA.

Repairing items during combat is just as realistic as pausing. <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />

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