So you say again, Divine Divinity gives you more freedom in building character, yeah too much freedom since you can choose 96 skill. 96 skill? Yes, but half of them are useless or to speak more fairly, unpractical while one of them, at a very very low level can make you become the Good God yourself. Whereas, all skills in Lionheart are utilitarian, that means the skill you invest can always actively aid you well IN COMBINATION WITH other skills (forget about getting through Lionheart with only One skill). The fact is simple, except non-magic skill (skill and subskill are the same, with the exception of Diplomacy, sorry for so many Exceptions, everything is relative), in a magic skill there are 4-5 sub-skills, some are useful, some are not, but when you invest in the main tree skill, all subskills improve. For example, in Tribal Protective skill, there are 5 Sub skill: a. Absorb spirit (get hitpoint from a corpse), b. Shroud of Darkness (Increase Sneaking ability), c. Armour of Bone (Physical Resistence), d. Animal Grace (increase Luck, Agility and Lockpick), e. Mana Shield (Use Mana as Hitpoint). I rarely use b,d,e but I still invest my skill points into Tribal Protective because a and c are extremely helpful...so and so