Sets give no bonus and change during act change. You don't need the Raanaar armour - you'll need a disguise armour, but the DK will inform.
Last thing => don't search for BF key 5, is missing in Act 3.
Wizard Set
Zandalor's Wings - Shadow Boots (only found this once in Act 3, very early version - no clue where, not sure, if they still exist)
Emerald Ring - Zandalor's Eye (Act 3)
Robe Armor - Zandalor's Skin (Act 2)
Oak Wand - Zandalor's Inferno (Act 2)
The stuff I found worth my trouble in Act 3 was:
Ironskin Plate armour (Riddler)
Long Bow Eradicator
Marksman's Rapid Shot (comp. bow)
Bone Helmet - headbone had luck 33
2-h. axe - Decapitator
because I didn't visit the BF for better equipment in the dungeons.
Do you wish a complete list of set/uniques in Act 3?
Chud, a word of warning => don't enter the church catacombs, until you have fulfilled every subquest <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
******************
Ranger Set/Act
Marksman's Rope - Spiked Belt 3
Marksman's Cloak - Studded Leather 3
Marksman's Friends - Leather Gloves 2
Composite Bow - Marksman's Rapid Shot 3
Bone Set/Act
Bone Helmet - Headbone 3
Bone Armor - Spine Bone 3
Fire Set/Act
Chain Armor - King of Fire 2
Chain Gloves - Prince of Fire 3
Chain Gloves - Pricess of Fire 2
[nocando] Sword - Queen of Fire 3
Uniques in Act 3
Long Bow - Eradicator
Scythe - Defender
Scythe - Defender 2 (staff)
Holy Sandals of the Damned
Sceptre - Fist of doom
Two-Handed Axe - Decapitator
Magical Shield - Angel's Hide
Ruby Amulet - The Healer
Plate Armor - Ironskin
Last edited by kiya; 07/08/04 03:51 AM.