Every developer has their own style when it comes to handling future releases. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Some don't say all that much and other like to keep a steady trickle of information, teasers and snippets coming, to keep the fans interested. usually these snippets don't amount to anything all that earth shattering, but it keeps the anticipation rolling along. It also gives fans the feeling that they are 'involved' in some way - even if that is perhaps somewhat of an illusion.

I've been looking around Bioware and Obsidian sites today, and I really like their way of approaching it. Very professional and fan friendly.

Check it out. And remember these are games that are as far away from release, or more, than DD2.

Neverwinter Nights 2 (Announced a few days ago and due 2006)

Atari

Obsidian

Dragon Age. Still no publisher signed. release date yet unknown.

Bioware

Dragon Age FAQ

Kind of slicker than "no" isn't it? <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Come on guys, can't you get your pencils out and jot down a few scraps for the waiting faithful? After a year or more of planning DD2, you must know SOMETHING about it that is worth passing on, and that isn't some sort of highly valuable trade secret. What's the problem with passing a few things on?