Hi and welcome, LaCie <img src="/ubbthreads/images/graemlins/wave.gif" alt="" /> - your post is very interesting. Can you tell me if a Dev company is free in choosing the cp? Or is this an agreement between Dev and publisher? Or maybe a sort of "order" the publisher wants, because this company (for whatever reason) favours a certain cp software? So, no agreement to a certain CP => no contract between Dev and publisher?

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A simple key generated from the users configuration can suffice

As my English is limited, I didn't quite understand, if the "permission" to play a game by a key is given via Internet-online request from the user to the Dev download site. Could you explain this, please? I'm asking, because I'm thinking about a lot of gamers, who don't have internet access.

Another thing (as a librarian lending games to users) - would this key then prevent the 2nd/3rd user to install the game if your method would spread? Would there be conflicts then?
Kiya <very curious>