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#259843 17/08/04 10:09 AM
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Sigarr Offline OP
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I'm going to cut right to the Chase-not even mention all the bugs and flaws I've experienced previously. This last go-round has finally done it for Me though. WHY?
1.I Know I had Purchased all the Skills--and I do Mean ALL--that the NPC's had to offer-gold was no problem so I just got everything that they had to "Teach" me. Annabelle gave 4 in Extraction I am sure-but when I tried to do a bit of Alchemy recently to make Potions I was limited to level 2 NOT the 4 that She Taught!
Then I also discovered that where I could Previously REPAIR to level 8 I was NOW back to level 5. Same with All Skills--back to just Like it was When I first began the Game!

2. The "Clincher" came when I discovered--probably has been going on for sometime but I just Now "Caught" it----I Get NO EXPERIENCE for Killing anything in the BattleFields---Nada,None,Zilch!

There is No Hope of Understanding How/Why this is--but IT IS!
For me this is the Final Straw. This Game has just got to be the *Buggiest*
Game I have ever "Attempted" to Play. <img src="/ubbthreads/images/graemlins/memad.gif" alt="" />

BD has just become Another "Coaster"!

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Alchemy lvl cap reduced from 4 to 2 => this probably happened due to a book you opened in Act 4. It was in mage Markunthar's cupboard and had alchemy. I warned about this in the Alchemy thread - sorry. But due to new game features in the 1.4er patch versions, some books now cause this trouble:
If you have a higher leveled skill and do not max out with skill pts, opening one of these books will reduce level cap. Very tragic in the case of alchemy (from lvl 4 to 2)

Clincher => depends on your lvl and the enemy one. If your lvl is too high, game balance pops up, you get less or no XP. Which lvl are you, please?

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Alchemy lvl cap reduced from 4 to 2 => this probably happened due to a book you opened in Act 4. It was in mage Markunthar's cupboard and had alchemy. I warned about this in the Alchemy thread - sorry. But due to new game features in the 1.4er patch versions, some books now cause this trouble:
If you have a higher leveled skill and do not max out with skill pts, opening one of these books will reduce level cap. Very tragic in the case of alchemy (from lvl 4 to 2)

Clincher => depends on your lvl and the enemy one. If your lvl is too high, game balance pops up, you get less or no XP. Which lvl are you, please?


This is All in Act 2 kiya. I was able to find (fortunately I had this Saved
Game still showing--I normally delete ones when the menu has more than can see w/o scrolling---this one was after I had gotten to Imp Village,done a few Quests.gone to the BF and finished the First Dungeon) and in this saved game I DO have the Extract 4 Skill.
In this I am level 14 and I just went back to the BF to do Dungeon #2 and there the Demons,etc,etc--Nothing Gives Experience--Not even Mutants. Yet I can find Mutants in the Areas around the Imp Village and they DO give experience.
Makes Absolutely no sense to me how I can be TOO high a Char level to get Experience. I was Level 12 when I left Act 1 and everything there gave experience. Now in Act 2 I am just two levels higher and Nothing in the BF Dungeons give Experience---makes no sense whatsoever.
I also Discovered that in this Save the difficulty level is in the "Action" mode. Playing around with this I found that once you have chosen "Hardcore" and "Apply" it there you ALSO have to Immediately Save your Game--otherwise it defaults back to "Action".

I fail to even Comprehend HOW its Possible to be of Too High a level In the Same Act to get Experience. How could You Do that? What would you kill and WHERE
Could you Kill stuff Outside the Act that you are currently Playing
that would allow you to reach such a High Level (In the Same Act) so that Monsters in that Same Act would No longer give Experience?
Where would I find info on this so called "Game Balance" Mechanism?
In a Game such as this one where Progress is Linear and goes from Act 1 to Act(Whatever)there should be no way to gain more experience than is available in that Specific Act. Unlike "Free-Ranging" Games where you can go "Anywhere" in the Game you like and can gain experience to the Point that going back to one of the Starter Places (for instance) where the Monsters there are LOWER in level than you are so therefore you get very little,if any,experience for killing them.

I COULD continue with this SAVE--I would lose about 600k Exp Points IF I Did,
But I can't see any good reason to continue with a Game that is so full of *Bugs* that it is highly probable that I would just get "Screwed-Up" again somewhere along the Way.

I Play Games SOLELY for a little "Entertainment" value. Something for Me to do
while taking My Nebulizer Breathing Treatments and the 4-5 Hours per Day that I am on Oxygen. I don't have to be the "Biggest" or the "Baddest" Char or get the
"Mostest",but when a Game has this many *Bugs* and the "Confusion Factor" far outweighs the "Fun Factor" then I Have to Abandon it.

I must say, the last 3 Games that I have played this year --Gothic 1, Gothic 2,
and Sacred--were very Enjoyable. These were all 99% "Entertaining" and 1% "Confusion" whereas this Game is just the Opposite.

Thanks for the reply kiya--you are one "Nice" Lady.











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The experience you get killing a creature depends on the difference between your levels. You get more if you are at a lower level, and less if you are higher. I looked briefly at the experience vs level killing a couple creatures, but couldn't figure out the formula.
What level are the monsters in the BF? Anything about 8 or 10 levels below you is not going to give any experience.

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Please, Sigarr - maybe you didn't read my answer in your other thread => PLEASE, send you save to
kiya1@t-online.de after packing it with Winrar or Winzip. You are describing stuff I am very very puzzled about. Plea-he-hease? <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" /> You wouldn't like a dragon crying acid tears, would you?

This action/hardcore thingie is very unusual
the air crystals not working in your case
your lvl cap in alchemy in Act 2.

Kiya <even more puzzled>

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Act 2 => Alchemist/Fire Area up to lvl 2, Annabelle in the BF up to lvl 4


See? Let's say you bought alchemy from Annabelle first and had lvl 4 (without maxing it out with skill pts) - afterwards you bought it from the alchemist in lvl 2 => lvl cap reduced <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />
I can only say this over and over again => I wish, the BF traders hadn't been given new skills in the patch 1.4er generations => game play balance.

Act 2: normal monsters lvl 9-14 Boss monsters about lvl 16

So, at lvl 14 (correct?) the lvl 9 monsters might be too low (mutants). the mutants in-game are higher and stronger. Look at your trophies list, you'll see the mutants in the BF are whimpy in their stats. Again, I'd really like to look into your save.


Last edited by kiya; 17/08/04 04:02 PM.
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With my characters at level 15 in the act 2 BF, the level 9 mutants and mages give 761 experience; on level 16 they give 299 experience, and on level 17 give zero.

BTW, the relative experience given at different character levels was the same for two different monsters I checked. With the characters about 3 levels below the opponent, the experience increases exponentially as the character level drops. At about 3 levels higher than the opponent up to 7 levels higher, the experience decreases linearly, until at 8 levels higher no experience was given.



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Awesome graph Raze. It answers all the questions about experience points and level discrepency. Plus it would make a mathematician proud. Playing hardcore I am about 3 levels behind most creatures so it looks like I am getting a factor of around 1.4 . Spiffy work! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


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Well, some people garden, some collect stamps... some do math. <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />


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