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Hm ... <img src="/ubbthreads/images/graemlins/think.gif" alt="" />

Considering that I've heard that the game is modelled after one of the very first D&D "adventures", does this mean (imply) that the adventure didn't have any reasonable plot as well ? <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />

Well, it was basically designed as a "Dungeon Crawl", I assume, and therefore was mainly made for combat, I think. <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />


Do your research, mmmkay.

ToEE was a dungeon crawl module, yes, but it came with some background information and backstory that its PC incarnation utterly lacks, such as the prophecy concerning the temple, or the fact that some of the NPCs in Hamlet are covert agents. At the very least, in the original PnP module, you are given a sufficient reason to raid the temple; in the electronic version, you basically just go there and don't really know what you're doing, because the game has given you zero motive and practically no background information.



Thats because TOEE is more a strategy game then an rpg with a big huge story.By the way most games come with Bugs thats why you download a patch.


My only complaint about ToEE was it being toned down for the children.
That was an Evil Mod in PnP and I wish it could have reflected the same on PC.

Oh well, then again, maybe I played with a really good DM. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

Kyra_Ny <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />