I liked that myself <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> - as I said: more integration in-game (action causes consequences).
I still have some moral problems stealing from the poor guy who can't even pay the doctor to cure his sick daughter and makes you look for the cure.
At least then you're actually punished if you choose to do this.
Yes, if thieving had these in-game consequences, I'd like that - higher choice of char approach. I prefer these kind of action restrictions to mere class restrictions, as I feel being a part of this world.
Kiya