Kiya: I love the improvements to the basic ideas <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
I think i should just explain a little about the shop keep's attitude, i am referring to very similar to how it was in div.... even if it doesnt mean he hold back special items.... he can show everybody the same stuff.... i just like the fact that if i have the chat window open, he shows he is friendly... or helpfull... yea the prices are a bonus... but not essential......
I just feel that after i have spent 3 long dungeons and killed 5 dragons, and ventured throug snow and deserts to find the cure for his only sick child.... he must NOT be just neutral.... blerry hell, i just moved a mountain here!!!!! show some gratitude.... just tell me you friendly now... i am not the stranger anymore .....
It just makes the little character feel appreciated...
As for you liking the underdog way of life.... you STILL became the divine one in div... and you felt good about succeeding.... so what if you killed the beggar... :P
I like your idea about damage to all kinds of weapons....
NOw that you sparked the idea on weapons... another thing i MISS dearly of div... is the quick changing of weapons and assigning keys for them.... I used to walk around with a sword bigger than me, and as soon as i see one of those irritating "the moment you damage me i will run away and come back later" creatures, rip out the bow and let the arrows chase him...