I posted this before and someone replied that version 1.0034a was "CORRECT"
but I have a hard time believing this is true. Would someone that "Knows" for sure answer this for me?
The patch on my site and the patch on Larian's site are the same. 1.0034a and 1.34 are the same. I took this latest version from the Larian site and simply added it to my site. Now, why the 1.0034 and the 1.34? If I look on my loading screen it says: 1.0034a - but looking on some site descriptions, only the "00" is missing. so, as your sales version had 1.0034a already, nothing happened. In former versions, the guards could be killed by those trolls, leaving you no option to talk to them. In 1.0034a (or 1.34 <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> for short) - they remained alive. These guards have no impact on the game IIRC.
About skills, Sigarr => forget everything you learnt in Beyond Divinity. Div is different. If you buy a spell book e.g. and click on it => you activated the spell at once, you need not put pts into it like in BD. Level cap is always 5, ok? Div normally needs a certain char lvl to increase a skill/spell lvl - but buying a book allows you get/increase that lvl at once by one. You can only buy/find spell books, no other ones - and they are random. Exception: some books you can find have a fix location.
I did not pursue the warrior path in a puristic sense, as I played mage, so I concentrated on swords, as Div has a lot of good ones.