Well, I've accidentally experienced "the hammer thing" another time.
Now I can reconstruct it as the following :
If I let the "hammer" "land" in an area that is outside the sight-line (everything that can be seen by the chars, and is normally lit), then the focus gets lost - everything becomes black, seemingly.
A double-click instantly brings the focus back to the chars, no matter where that "black-out" (litarally ! <img src="/ubbthreads/images/graemlins/delight.gif" alt="" /> ) had been.
So it's not really a bug, or at least something minor. It's annoying, anyway.
The last thing I actually wonder is, where the focus actually "travels" to ... <img src="/ubbthreads/images/graemlins/think.gif" alt="" /> I mean which coordinates, since everything is black: <img src="/ubbthreads/images/graemlins/think.gif" alt="" /> Can't be an ordinary map-area, I guess. <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
Edit : And I've found another *real* bug :
If I give a ummoning doll something that is too heavy, an item might get "lost". I gave the third summoning doll a mace-like weapon, and I got constantly the message "this is too heavy", while thestamina went to 0. Meanwhile, the replaced weapon ( I did a double-click on the mce-like weapon to thus replace the sword the doll had in one hand) disappears. I mean diisappear : it's completely lost afterwards !
I think <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> had this bug once , too ... <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />
Last edited by AlrikFassbauer; 02/11/04 02:15 PM.