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Okay, I bow out to the almight Womble.

it probably won't surprise anyone but i don't...

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Cool, a lot of posts here. People are still doing the same thing though which is the mistake that I made initially. You're all talking about the games you like, not what had great universal appeal, fantastic sales, changed internet gaming and interaction.


i agree and though i disagree... first statement is true... about universal appeal and fantastic sales... well the number of the sales has little to do with the objective quality of a produce whatever it is... universal appeal may be an overrated thing too... as it may be create about nothing worth with little means...
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Missing the point a bit. If you don't enjoy pointless parts of a game, it becomes a pain to do it, therefore time-consuming. A good game can take 30mins or 10 hours.(some games of monopoly for example) The point is you enjoy it when you're doing it and never notice time slipping by. This is becoming a matter of personal opinion again though.


well if you're looking for an universal factor of enjoyment in a game... it will be always a matter of opinion and not of argument... so i think you are not taking the good end with the user's view... it should be judged by the way you can identify yourshelf with the hero... as more objectives things can be found there... (and with tetris... though i loved it too, it's a bit hard)...


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Uh-huh. Not comparing sharpen and sky hammer I'm afraid. Why would I compare 2 obviuously different skills?
Overtly similar skills: for example, why do we need proficiency in short sword and short sword+shield? If you use a shield with any other weapon you're screwed! Just basic shield proficiency is good.


hmm... i don't believe much in a basic shield proficiency... as it is not the same thing to wear a shield with a short sword than with a spear for example... you're not allowed to the same moves... again that is some kind of life principles...

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All of the D+D based games use a fine system. A character can hit things without 5 points in a skill. His ability to attack rises with his level. As do lots of other things.
... far too mechanicaly in many cases...


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Ummm yeah.... I've seen people write complete articles on character builds

yep, sure, i've seen people write complete articles about even more useless things

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The worst game in history? Personal opinion again. Millions in sales and a hugely successful free gaming community may say otherwise however. A lot will disagree with this, even more will wonder which planet you're on. <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />


<img src="/ubbthreads/images/graemlins/alien.gif" alt="" />

but i don't think it's so a personnal opinion to say that D2 had no storyline... quests that were actually all the same and a very crapy combat system... supporting that will be very long and a bit <img src="/ubbthreads/images/graemlins/offtopic.gif" alt="" /> though...


MG!!! The most infamous member these forums have ever got!