Thanks to Fafnir, Cleglaw, GlanceALot, janggut, Plowking, Ubereil, Womble, the bean and Master Guroth for their answers.
My favourite answers :
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janggut overall, i prefer singleplayer to multiplayer as one has control over gaming in the former as opposed to facing real life situations all over again in multiplayer. real-life situations being having to compromise/tolerate, peer pressure, discourtesy, racism, etc. i play games to escape real life momentarily, not to immerse in it all over again as if the ugliness of it isn't enough.
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Plowking Only played Diablo 2 on SP because I wont suffer the stupidity of some of the people who play those games, cheat, kill other player characters, insult over chat...all that stuff. I'd rather just be able to predict other character behaviour or know that it has limits to its behaviour (so the char wont spontaneously decide to just rob from me or kill me).
You see, 95% of the time in an MP rpg your not dealing with someone who would 'role-play' their character, you're usually dealing with a idiots who will just do whatever enters their head at any given time! So the 'noble' paladin character you meet sees you have a good sword he wants so they just attack ya. Or they talk to over chat like "n00b yr8 prikk!! hahaha"
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Womble Fighting another players is another fascinating thing for me. I feel my heart beating in my chest, sweat on the palms, that sort of thing. The adrenaline rush was very surprising when I first got it. Defeat is the most maddening thing imaginable but victory is soo much sweeter than killing dumb AI monsters.
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Cleglaw Larian Studios has experience with the SP game and I am sure they will take pains to get it right. We have a nice little fan community here, and if we have MP, I'm sure we will enjoy playing together.
Multi-player could be great if you can play with nice friends but it seems completely awful if you want to play with strangers on the internet.
About Divinity 2, i am sure that the larians will do their best to create an excellent game. But to develop the multi-player part of the game, it needs time and money and i am afraid that some features of the single-player part could be cancelled due to the lack of time.
In Divine Divinity they had to cancel a large part of the end of the game or in Beyond Divinity they cancelled the Indy easter egg. In both cases it was due to the lack of time.
[color:"yellow"]And the winner is..................