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Er-Umm...those are my stats fair and square no cheating here, and i certainly won't muck about with any kind of editor, i'm too bloomin' thick <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />
As for magic items , then if i am carrying them or wearing them then that is me at that time so there you have it, i got them ,earned them, so they are mine, and i'm not taking them off for any bugger. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


spick, your stats look good for a level 11 almost 12 character.

By magic items we mean, any piece of armor or weapon that might add a bonus to
one of your stats. Example: some armor might add a +1 to strength or boots might
add +2 to dex or constitution.

When leveling up, you need to take this into consideration, because you may find
something in the game that you might want to remove an item that your are now
wearing or carrying for another piece. If some of your stats are dependant on
the armor or weapons you are now using, it could make fighting either harder or
easier depending on the change.

When you level always think about what you stats are without any armor bonuses or
weapons bonuses. The same goes for feats. Since your armor can affect your dex
modifier, be careful to not build you dex higher than your armor will allow the
modifier to kick in. If you do then you are just wasting dex points that you
could put to something else unless you plan to change to a lighter armor later.

What feats do you have right now?

If you are about to get an ability bonus, I would put it either in strength or
constitution which are two important stats for a fighter or barbarians.

Shantara <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />