In the current PC Games there is an interview, wrote Stone.
One particular thing is mentioned there which is heating up the emotions in a forum : Running away from too heavy opponents.
Und: Die Amis kamen überhaupt nicht damit klar, dass Wegrennen vor zu starken Gegnern Teil des Gameplays war. Diese Dinge werden wir in Gothic 3 ändern beziehungsweise abmildern, wie im Fall des Wegrennens
Is it true that "the Americans" (as Michael Hoge in the Interview said) had problem with running away from too heavy opponents ? Are there really gamers who simply cannot run away when they see something that is "too big" for them ? Or aren't they even able to see that something is "too big" for them ? Are there gamers with the installed wish to laughter *everything* , even if it's several times bigger than the own strength ?
I'm interested in your answers, because that a hbit something I didn't know of.
By the way, Michael Hoge said (in the last sentence in the quote above), that this "running away from too heavy opponents" will be changed a bit.