Well one thing's sure, the game has quite a lot of content already. I spent the whole weekend doing missions and I haven't done them all (I stopped playing only to sleep, yes I ate while playing the game.) Of course it did take me around 5 hours doing the same mission over and over to get the materials for my platemail. And after the missions you can go out into the explorable areas and do those world changing quests.
Then there is the PvP and GvG (guild vs guild). I never got into a guild that did GvG, but me and my bro once got into a guild group (Dynasty Warriors) in PvP and we held the Hall of Heroes for 30 minutes (Hall of Heroes is where you end up when no other team has as many vitories as yours)
Doing the first missions again with a powerful character can be quite fun too. Last night I helped Lews do the first mission, and if it werent for those darn healers I probably could've killed the whole charr army on my own <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Guild Wars is just getting more fun with each Beta Weekend!
Love the randomness generator and the auto-NPC ballance: I was lucky because the very first time I went to the north wall, I got a Moa Bird! I am a Necromancer/Ranger (and will probably make a secondary character of Ranger/Mesmerizer) so imagine how I could raise an army of undead minions while my bird keeps the enemy occupied <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />.
Yes, even the first areas can be fun: they are no smaller than Baldur's Gate maps so you can always explore.
All is fun but what impressed me the most this weekend are the quests. It's no morrowind's Fed Ex. You are asked to defend a wall, then you run from the hordes of Chars. Then you escort a prince while saving POWs... The part where my party and I repaired the trebuchet and bombarded the Charrs is unforgettable. I think the only games with such quest variety might be Fallout/Arcanum (because there were MANY of quests), Baldur's Gate II (to a certain extent) and Divine Divinity.
GW is the only MMO game I intend to play: it has all the good elements of cooperative play (a player sold me a 11-18 bow for but 25gd) yet nothing bad. The players can be annoying at first but you only have to get to Lion's Arch and all the clueless pre-teens stay behind.
Now: time to change my sig <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />.