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addict
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addict
Joined: Oct 2004
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Whoa! Y'all misinterpreted my question! I did not ask whether y'all prefer 2D or 3D Engines!
I asked everybody what was their fav. 3D Engine AND 2D Engines are! I was looking for certain specific 2D Engines you like. And, I wanted to know what 3D Engines you like.
I did not ask whether y'all prefer 2D or 3D Engines!
But still, y'all have raise an interesting topic here on what you prefer: 2D vs. 3D.
I like a lot of things about 3D Engine. With 3D engine, I like that I can rotate, pitch, spin, pan, and move the camera around any way I like -- like you could in NWN (especially once you installed HOTU, it unlocked the camera fully) or say Black White.
It must be nice to re-use textures and stuff in 3D engines on the fly, also -- so, you don't need 40 CD's to put an entire game on.
If Divine 2 is to go into 3D, it can't lose the elements that make it great in 2D. In other words, the gameplay that made DD work can't be thrown away b/c the game jumps to 3D. They can't botch the story, make the game linear, or any other basic stuff that makes their series rule that has little to do w/ 3D engines. Just b/c you're in 3D don't mean that the game should become a graphics show and forget the depth of gameplay that made the 2D series work.
An interesting example of a point-and-click Company going from 2D to 3D would be BG series (2D) to NWN (3D). I won't speak on the NWN MP, b/c that was good. We'll tackle the SP. NWN:OC SP component was missing a lot that made BG great. Mainly, these were things that made BG great: it missed a lot things. It did NOT have a lot of non-linearity, multiple ways to solve many quests, decent AI & a story that was executed well. These things don't really have much to do w/ 3D. The gameplay was really lacking. But, one could see Aurora Engine had a lot of potential, as it was a solid game itself. Just, NWN:OC was not a good SP game. The basic gameplay mechanics were there, but the depth lacked -- you could only have one party member w/ you at all times.
SOU showed us hope; that the Aurora Engine can be put to good use. AI was better, story was solid, there were some non-linear elements, some quests w/ multiple solutions. You did have sometimes people tag along w/ the 2-person party b/c they were important to a quest. It would've been nice to have allowed 3 to be in a party.
Then the awesome HOTU Expansion, NWN finally showed us what Aurora could do. HOTU was non-linear (to an extent, like most RPG's), had multiple endings, AI was better, story was very good -- everything worked. Best of all, the # of allowed in a party was upped to 3 -- not only this, but often you'll have other NPC's or groups join your party for a short time even, if you have your 3 in a party (b/c they are important to a quest), though.
Now, back to the other question: what do you like as your favorite 2D Engine(s)? And what about for 3D Engine(s)?
Last edited by MysterD; 12/11/04 06:28 PM.
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Entire Thread
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divinity 2, the 3D engine
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the_bean
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08/11/04 06:40 AM
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Re: divinity 2, the 3D engine
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MysterD
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08/11/04 06:51 AM
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Re: divinity 2, the 3D engine
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Viper
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08/11/04 07:57 AM
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Re: divinity 2, the 3D engine
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Plowking
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08/11/04 12:23 PM
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Re: divinity 2, the 3D engine
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AlrikFassbauer
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08/11/04 03:41 PM
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Re: divinity 2, the 3D engine
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MysterD
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09/11/04 03:25 PM
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Re: divinity 2, the 3D engine
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AlrikFassbauer
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09/11/04 09:19 PM
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Re: divinity 2, the 3D engine
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MysterD
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10/11/04 03:57 AM
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Re: divinity 2, the 3D engine
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AlrikFassbauer
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10/11/04 07:09 AM
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Re: divinity 2, the 3D engine
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Viper
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10/11/04 08:05 AM
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Re: divinity 2, the 3D engine
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AlrikFassbauer
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10/11/04 12:49 PM
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Re: divinity 2, the 3D engine
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Viper
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10/11/04 01:24 PM
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AlrikFassbauer
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10/11/04 01:26 PM
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Re: divinity 2, the 3D engine
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Ubereil
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10/11/04 02:46 PM
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MysterD
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11/11/04 02:25 AM
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Viper
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11/11/04 10:10 AM
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MysterD
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11/11/04 08:32 PM
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AlrikFassbauer
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11/11/04 10:23 PM
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Raze
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11/11/04 10:41 PM
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MysterD
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12/11/04 01:33 AM
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janggut
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12/11/04 04:33 AM
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LewsTherinKinslayer13
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12/11/04 05:39 AM
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Re: divinity 2, the 3D engine
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Viper
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12/11/04 07:51 AM
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Re: divinity 2, the 3D engine
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Plowking
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12/11/04 11:07 AM
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janggut
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12/11/04 03:04 PM
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Ubereil
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12/11/04 04:01 PM
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Re: divinity 2, the 3D engine
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MysterD
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12/11/04 06:27 PM
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AlrikFassbauer
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12/11/04 09:02 PM
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MysterD
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12/11/04 11:09 PM
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Morbo
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14/11/04 02:41 PM
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Re: divinity 2, the 3D engine
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MysterD
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14/11/04 06:23 PM
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Morbo
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14/11/04 07:17 PM
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Re: divinity 2, the 3D engine
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LewsTherinKinslayer13
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14/11/04 09:09 PM
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Morbo
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14/11/04 10:04 PM
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MysterD
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15/11/04 06:31 PM
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Jurak
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17/11/04 09:56 PM
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CatchMeIfYouCan
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18/11/04 02:36 AM
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Lar
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15/12/04 12:26 PM
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Viper
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15/12/04 01:49 PM
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Marian
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15/12/04 02:30 PM
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the_bean
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15/12/04 02:50 PM
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Morbo
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15/12/04 07:52 PM
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AlrikFassbauer
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15/12/04 10:17 PM
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Jurak
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16/12/04 12:49 AM
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janggut
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16/12/04 06:57 AM
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Re: divinity 2, the 3D engine
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MysterD
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16/12/04 04:53 PM
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Re: divinity 2, the 3D engine
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Morbo
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28/12/04 05:28 PM
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Re: divinity 2, the 3D engine
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MysterD
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08/01/05 02:37 AM
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Re: divinity 2, the 3D engine
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the_bean
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08/01/05 10:17 AM
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Re: divinity 2, the 3D engine
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Morbo
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08/01/05 10:51 AM
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Re: divinity 2, the 3D engine
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Lady_Rain
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08/01/05 03:08 PM
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Re: divinity 2, the 3D engine
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LewsTherinKinslayer13
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08/01/05 10:37 PM
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Re: divinity 2, the 3D engine
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Lady_Rain
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08/01/05 10:43 PM
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Re: divinity 2, the 3D engine
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LewsTherinKinslayer13
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08/01/05 10:45 PM
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Re: divinity 2, the 3D engine
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Morbo
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08/01/05 10:50 PM
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Re: divinity 2, the 3D engine
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Lady_Rain
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08/01/05 11:03 PM
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Re: divinity 2, the 3D engine
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LewsTherinKinslayer13
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08/01/05 11:33 PM
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Re: divinity 2, the 3D engine
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AlrikFassbauer
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09/01/05 12:26 AM
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Revan
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23/01/05 02:08 AM
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Re: divinity 2, the 3D engine
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MysterD
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23/01/05 03:51 AM
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Revan
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23/01/05 11:54 AM
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Re: divinity 2, the 3D engine
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MysterD
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24/01/05 12:34 AM
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Re: divinity 2, the 3D engine
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DeathWizard
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09/02/05 09:52 AM
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Re: divinity 2, the 3D engine
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TheDivine
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04/06/05 08:03 PM
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